![]() Sonic Tank Cost:$1000 | Prerequisites:Heavy Factory, Ix Research Center ![]() Among the Combat Tanks of all three houses, the Atreides Combat Tank is in the middle ground in both speed and health. Used in groups with other vehicles, the Combat Tank can draw fire while the Quads destroy the threat. The higher-grade Atreides Tank, sturdier and with more firepower than the Quad. What it lacks in firepower, it makes up for in speed and rate of fire.Ĭombat Tank Cost:$700 | Prerequisites:Heavy Factory Fast and decently armoured, the Quad works well in mixed groups, and also in large divisions. Quad Cost:$400 | Prerequisites: Upgraded Light Factory Used as a support unit for an infantry squad, the Trike can soften up the enemy before a direct confrontation occurs. Trike Cost:$300 | Prerequisites:Light Factoryįast and lightly armoured, this unit is ideal for scouting an area quickly. It can be transported to the Refinery and back to the Spice field by a Carryall. However, it is well-armoured and can take a beating until reinforcements arrive, and can crush infantry if the need arises. It is slow and unwieldy and will need to be protected. This armour-plated vehicle seeks out and scoops up Spice, then transports it to a Refinery for processing. Harvester Cost:$1200 | Prerequisites:Refinery, Heavy Factory They are stealthed when not attacking or near enemy infantry, and are effective against all ground targets. Their grenades deal splash damage in a small radius and suppress nearby infantry.įremen Cost: free | Cooldown: ? | Prerequisites:Palace In groups, Grenadiers are effective against heavily armoured units and structures. The Grenadier has a longer range and more destructive power than regular infantry. Grenadier (version 1.06 multiplayer only) Cost: $80 | Prerequisites:Upgraded Barracks, High-Tech Factory Thumper infantry is used for directing sandworms to their location. Thumper Infantry (multiplayer only) Cost: $200 | Prerequisites: Upgraded Barracks Since they carry no weapons, they are extremely vulnerable on the battlefield and must be directed very carefully. While their rockets are ineffective against infantry, they deal splash damage in a small radius and suppress them.Įngineer Cost: $400 | Prerequisites: Upgraded BarracksĮngineers are used to capture enemy buildings or repair friendly ones. In addition to dealing with ground targets, their missiles are also effective against airborne attackers. Trooper Cost: $90 | Prerequisites: Upgraded BarracksĬapable of damaging armoured units, these infantrymen make up for their lack of speed with a powerful punch. Unless massed, Light Infantry is hardly useful for anything else. Light Infantry Cost: $50 | Prerequisites: BarracksĪrmed with an assault rifle, this soldier deals reasonable damage to enemy infantry and is commonly used for early game scouting. Its special weapons are conventional high-tech armaments: the Grenadier, the Ornithopter, and the Sonic Tank. As the noblest and most honourable among the three major houses, House Atreides allies itself with the indigenous people known as the Fremen.
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